PNG  IHDR* pHYs+ IDATx]n#; cdLb Ǚ[at¤_:uP}>!Usă cag޿ ֵNu`ݼTâabO7uL&y^wFٝA"l[|ŲHLN밪4*sG3|Dv}?+y߉{OuOAt4Jj.u]Gz*҉sP'VQKbA1u\`& Af;HWj hsO;ogTu uj7S3/QzUr&wS`M$X_L7r2;aE+ώ%vikDA:dR+%KzƉo>eOth$z%: :{WwaQ:wz%4foɹE[9<]#ERINƻv溂E%P1i01 |Jvҗ&{b?9g=^wζXn/lK::90KwrюO\!ջ3uzuGv^;騢wq<Iatv09:tt~hEG`v;3@MNZD.1]L:{ծI3`L(÷ba")Y.iljCɄae#I"1 `3*Bdz>j<fU40⨬%O$3cGt]j%Fߠ_twJ;ABU8vP3uEԑwQ V:h%))LfraqX-ۿX]v-\9I gl8tzX ]ecm)-cgʒ#Uw=Wlێn(0hPP/ӨtQ“&J35 $=]r1{tLuǮ*i0_;NƝ8;-vݏr8+U-kruȕYr0RnC]*ެ(M:]gE;{]tg(#ZJ9y>utRDRMdr9㪩̞zֹb<ģ&wzJM"iI( .ꮅX)Qw:9,i좜\Ԛi7&N0:asϓc];=ΗOӣ APqz93 y $)A*kVHZwBƺnWNaby>XMN*45~ղM6Nvm;A=jֲ.~1}(9`KJ/V F9[=`~[;sRuk]rєT!)iQO)Y$V ی ۤmzWz5IM Zb )ˆC`6 rRa}qNmUfDsWuˤV{ Pݝ'=Kֳbg,UҘVz2ﴻnjNgBb{? ߮tcsͻQuxVCIY۠:(V뺕 ٥2;t`@Fo{Z9`;]wMzU~%UA蛚dI vGq\r82iu +St`cR.6U/M9IENDB`// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. /** \mainpage V8 API Reference Guide * * V8 is Google's open source JavaScript engine. * * This set of documents provides reference material generated from the * V8 header files in the include/ subdirectory. * * For other documentation see https://v8.dev/. */ #ifndef INCLUDE_V8_H_ #define INCLUDE_V8_H_ #include #include #include #include "cppgc/common.h" #include "v8-array-buffer.h" // NOLINT(build/include_directory) #include "v8-container.h" // NOLINT(build/include_directory) #include "v8-context.h" // NOLINT(build/include_directory) #include "v8-data.h" // NOLINT(build/include_directory) #include "v8-date.h" // NOLINT(build/include_directory) #include "v8-debug.h" // NOLINT(build/include_directory) #include "v8-exception.h" // NOLINT(build/include_directory) #include "v8-extension.h" // NOLINT(build/include_directory) #include "v8-external.h" // NOLINT(build/include_directory) #include "v8-function.h" // NOLINT(build/include_directory) #include "v8-initialization.h" // NOLINT(build/include_directory) #include "v8-internal.h" // NOLINT(build/include_directory) #include "v8-isolate.h" // NOLINT(build/include_directory) #include "v8-json.h" // NOLINT(build/include_directory) #include "v8-local-handle.h" // NOLINT(build/include_directory) #include "v8-locker.h" // NOLINT(build/include_directory) #include "v8-maybe.h" // NOLINT(build/include_directory) #include "v8-memory-span.h" // NOLINT(build/include_directory) #include "v8-message.h" // NOLINT(build/include_directory) #include "v8-microtask-queue.h" // NOLINT(build/include_directory) #include "v8-microtask.h" // NOLINT(build/include_directory) #include "v8-object.h" // NOLINT(build/include_directory) #include "v8-persistent-handle.h" // NOLINT(build/include_directory) #include "v8-primitive-object.h" // NOLINT(build/include_directory) #include "v8-primitive.h" // NOLINT(build/include_directory) #include "v8-promise.h" // NOLINT(build/include_directory) #include "v8-proxy.h" // NOLINT(build/include_directory) #include "v8-regexp.h" // NOLINT(build/include_directory) #include "v8-script.h" // NOLINT(build/include_directory) #include "v8-snapshot.h" // NOLINT(build/include_directory) #include "v8-statistics.h" // NOLINT(build/include_directory) #include "v8-template.h" // NOLINT(build/include_directory) #include "v8-traced-handle.h" // NOLINT(build/include_directory) #include "v8-typed-array.h" // NOLINT(build/include_directory) #include "v8-unwinder.h" // NOLINT(build/include_directory) #include "v8-value-serializer.h" // NOLINT(build/include_directory) #include "v8-value.h" // NOLINT(build/include_directory) #include "v8-version.h" // NOLINT(build/include_directory) #include "v8-wasm.h" // NOLINT(build/include_directory) #include "v8config.h" // NOLINT(build/include_directory) // We reserve the V8_* prefix for macros defined in V8 public API and // assume there are no name conflicts with the embedder's code. /** * The v8 JavaScript engine. */ namespace v8 { class Platform; /** * \example shell.cc * A simple shell that takes a list of expressions on the * command-line and executes them. */ /** * \example process.cc */ } // namespace v8 #endif // INCLUDE_V8_H_