PNG  IHDR* pHYs+ IDATx]n#; cdLb Ǚ[at¤_:uP}>!Usă cag޿ ֵNu`ݼTâabO7uL&y^wFٝA"l[|ŲHLN밪4*sG3|Dv}?+y߉{OuOAt4Jj.u]Gz*҉sP'VQKbA1u\`& Af;HWj hsO;ogTu uj7S3/QzUr&wS`M$X_L7r2;aE+ώ%vikDA:dR+%KzƉo>eOth$z%: :{WwaQ:wz%4foɹE[9<]#ERINƻv溂E%P1i01 |Jvҗ&{b?9g=^wζXn/lK::90KwrюO\!ջ3uzuGv^;騢wq<Iatv09:tt~hEG`v;3@MNZD.1]L:{ծI3`L(÷ba")Y.iljCɄae#I"1 `3*Bdz>j<fU40⨬%O$3cGt]j%Fߠ_twJ;ABU8vP3uEԑwQ V:h%))LfraqX-ۿX]v-\9I gl8tzX ]ecm)-cgʒ#Uw=Wlێn(0hPP/ӨtQ“&J35 $=]r1{tLuǮ*i0_;NƝ8;-vݏr8+U-kruȕYr0RnC]*ެ(M:]gE;{]tg(#ZJ9y>utRDRMdr9㪩̞zֹb<ģ&wzJM"iI( .ꮅX)Qw:9,i좜\Ԛi7&N0:asϓc];=ΗOӣ APqz93 y $)A*kVHZwBƺnWNaby>XMN*45~ղM6Nvm;A=jֲ.~1}(9`KJ/V F9[=`~[;sRuk]rєT!)iQO)Y$V ی ۤmzWz5IM Zb )ˆC`6 rRa}qNmUfDsWuˤV{ Pݝ'=Kֳbg,UҘVz2ﴻnjNgBb{? ߮tcsͻQuxVCIY۠:(V뺕 ٥2;t`@Fo{Z9`;]wMzU~%UA蛚dI vGq\r82iu +St`cR.6U/M9IENDB`// Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef INCLUDE_V8_MAYBE_H_ #define INCLUDE_V8_MAYBE_H_ #include #include #include "v8-internal.h" // NOLINT(build/include_directory) #include "v8config.h" // NOLINT(build/include_directory) namespace v8 { namespace api_internal { // Called when ToChecked is called on an empty Maybe. V8_EXPORT void FromJustIsNothing(); } // namespace api_internal /** * A simple Maybe type, representing an object which may or may not have a * value, see https://hackage.haskell.org/package/base/docs/Data-Maybe.html. * * If an API method returns a Maybe<>, the API method can potentially fail * either because an exception is thrown, or because an exception is pending, * e.g. because a previous API call threw an exception that hasn't been caught * yet, or because a TerminateExecution exception was thrown. In that case, a * "Nothing" value is returned. */ template class Maybe { public: V8_INLINE bool IsNothing() const { return !has_value_; } V8_INLINE bool IsJust() const { return has_value_; } /** * An alias for |FromJust|. Will crash if the Maybe<> is nothing. */ V8_INLINE T ToChecked() const { return FromJust(); } /** * Short-hand for ToChecked(), which doesn't return a value. To be used, where * the actual value of the Maybe is not needed like Object::Set. */ V8_INLINE void Check() const { if (V8_UNLIKELY(!IsJust())) api_internal::FromJustIsNothing(); } /** * Converts this Maybe<> to a value of type T. If this Maybe<> is * nothing (empty), |false| is returned and |out| is left untouched. */ V8_WARN_UNUSED_RESULT V8_INLINE bool To(T* out) const { if (V8_LIKELY(IsJust())) *out = value_; return IsJust(); } /** * Converts this Maybe<> to a value of type T. If this Maybe<> is * nothing (empty), V8 will crash the process. */ V8_INLINE T FromJust() const& { if (V8_UNLIKELY(!IsJust())) api_internal::FromJustIsNothing(); return value_; } /** * Converts this Maybe<> to a value of type T. If this Maybe<> is * nothing (empty), V8 will crash the process. */ V8_INLINE T FromJust() && { if (V8_UNLIKELY(!IsJust())) api_internal::FromJustIsNothing(); return std::move(value_); } /** * Converts this Maybe<> to a value of type T, using a default value if this * Maybe<> is nothing (empty). */ V8_INLINE T FromMaybe(const T& default_value) const { return has_value_ ? value_ : default_value; } V8_INLINE bool operator==(const Maybe& other) const { return (IsJust() == other.IsJust()) && (!IsJust() || FromJust() == other.FromJust()); } V8_INLINE bool operator!=(const Maybe& other) const { return !operator==(other); } private: Maybe() : has_value_(false) {} explicit Maybe(const T& t) : has_value_(true), value_(t) {} explicit Maybe(T&& t) : has_value_(true), value_(std::move(t)) {} bool has_value_; T value_; template friend Maybe Nothing(); template friend Maybe Just(const U& u); template >*> friend Maybe Just(U&& u); }; template inline Maybe Nothing() { return Maybe(); } template inline Maybe Just(const T& t) { return Maybe(t); } // Don't use forwarding references here but instead use two overloads. // Forwarding references only work when type deduction takes place, which is not // the case for callsites such as Just(t). template >* = nullptr> inline Maybe Just(T&& t) { return Maybe(std::move(t)); } // A template specialization of Maybe for the case of T = void. template <> class Maybe { public: V8_INLINE bool IsNothing() const { return !is_valid_; } V8_INLINE bool IsJust() const { return is_valid_; } V8_INLINE bool operator==(const Maybe& other) const { return IsJust() == other.IsJust(); } V8_INLINE bool operator!=(const Maybe& other) const { return !operator==(other); } private: struct JustTag {}; Maybe() : is_valid_(false) {} explicit Maybe(JustTag) : is_valid_(true) {} bool is_valid_; template friend Maybe Nothing(); friend Maybe JustVoid(); }; inline Maybe JustVoid() { return Maybe(Maybe::JustTag()); } } // namespace v8 #endif // INCLUDE_V8_MAYBE_H_