PNG  IHDR* pHYs+ IDATx]n#; cdLb Ǚ[at¤_:uP}>!Usă cag޿ ֵNu`ݼTâabO7uL&y^wFٝA"l[|ŲHLN밪4*sG3|Dv}?+y߉{OuOAt4Jj.u]Gz*҉sP'VQKbA1u\`& Af;HWj hsO;ogTu uj7S3/QzUr&wS`M$X_L7r2;aE+ώ%vikDA:dR+%KzƉo>eOth$z%: :{WwaQ:wz%4foɹE[9<]#ERINƻv溂E%P1i01 |Jvҗ&{b?9g=^wζXn/lK::90KwrюO\!ջ3uzuGv^;騢wq<Iatv09:tt~hEG`v;3@MNZD.1]L:{ծI3`L(÷ba")Y.iljCɄae#I"1 `3*Bdz>j<fU40⨬%O$3cGt]j%Fߠ_twJ;ABU8vP3uEԑwQ V:h%))LfraqX-ۿX]v-\9I gl8tzX ]ecm)-cgʒ#Uw=Wlێn(0hPP/ӨtQ“&J35 $=]r1{tLuǮ*i0_;NƝ8;-vݏr8+U-kruȕYr0RnC]*ެ(M:]gE;{]tg(#ZJ9y>utRDRMdr9㪩̞zֹb<ģ&wzJM"iI( .ꮅX)Qw:9,i좜\Ԛi7&N0:asϓc];=ΗOӣ APqz93 y $)A*kVHZwBƺnWNaby>XMN*45~ղM6Nvm;A=jֲ.~1}(9`KJ/V F9[=`~[;sRuk]rєT!)iQO)Y$V ی ۤmzWz5IM Zb )ˆC`6 rRa}qNmUfDsWuˤV{ Pݝ'=Kֳbg,UҘVz2ﴻnjNgBb{? ߮tcsͻQuxVCIY۠:(V뺕 ٥2;t`@Fo{Z9`;]wMzU~%UA蛚dI vGq\r82iu +St`cR.6U/M9IENDB`// Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef INCLUDE_V8_FORWARD_H_ #define INCLUDE_V8_FORWARD_H_ // This header is intended to be used by headers that pass around V8 types, // either by pointer or using Local. The full definitions can be included // either via v8.h or the more fine-grained headers. #include "v8-local-handle.h" // NOLINT(build/include_directory) namespace v8 { class AccessorSignature; class Array; class ArrayBuffer; class ArrayBufferView; class BigInt; class BigInt64Array; class BigIntObject; class BigUint64Array; class Boolean; class BooleanObject; class Context; class DataView; class Data; class Date; class Extension; class External; class FixedArray; class Float32Array; class Float64Array; class Function; template class FunctionCallbackInfo; class FunctionTemplate; class Int16Array; class Int32; class Int32Array; class Int8Array; class Integer; class Isolate; class Map; class Module; class Name; class Number; class NumberObject; class Object; class ObjectTemplate; class Platform; class Primitive; class Private; class Promise; class Proxy; class RegExp; class Script; class Set; class SharedArrayBuffer; class Signature; class String; class StringObject; class Symbol; class SymbolObject; class Template; class TryCatch; class TypedArray; class Uint16Array; class Uint32; class Uint32Array; class Uint8Array; class Uint8ClampedArray; class UnboundModuleScript; class Value; class WasmMemoryObject; class WasmModuleObject; } // namespace v8 #endif // INCLUDE_V8_FORWARD_H_